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Setup

Load Bundle

Load Bundle

Inputs

  • Asset Bundle Reactional Bundle Data Asset Soft Object Reference
  • Reactional Instance Manager Actor Reactional Inst Manager Actor Object Reference
  • Threading Mode enum ThreadingMode { GameThreadSynchronous, PooledThreadAsync }

Outputs

  • Error String string

ReactionalMusic ~ Free Engine

Free Engine

Inputs

  • Inst Manager Actor Reactional Inst Manager Actor Object Reference

Outputs

none


ReactionalMusic ~ Init Engine

Init Engine

Inputs

none

Outputs

  • Inst Manager Actor Reactional Inst Manager Actor Object Reference
  • Return Value bool

ReactionalMusic ~ Move Engine

Move Engine

Inputs

  • Move From Inst Actor Reactional Inst Manager Actor Object Reference
  • Move To Inst Actor Reactional Inst Manager Actor Object Reference

Outputs

  • Post Move Inst Actor Reactional Inst Manager Actor Object Reference
  • Return Value bool