Setup
Load Bundle
Inputs
- Asset Bundle
Reactional Bundle Data Asset Soft Object Reference
- Reactional Instance Manager Actor
Reactional Inst Manager Actor Object Reference
- Threading Mode
enum ThreadingMode { GameThreadSynchronous, PooledThreadAsync }
Outputs
- Error String
string
ReactionalMusic ~ Free Engine
Inputs
- Inst Manager Actor
Reactional Inst Manager Actor Object Reference
Outputs
none
ReactionalMusic ~ Init Engine
Inputs
none
Outputs
- Inst Manager Actor
Reactional Inst Manager Actor Object Reference
- Return Value
bool
ReactionalMusic ~ Move Engine
Inputs
- Move From Inst Actor
Reactional Inst Manager Actor Object Reference
- Move To Inst Actor
Reactional Inst Manager Actor Object Reference
Outputs
- Post Move Inst Actor
Reactional Inst Manager Actor Object Reference
- Return Value
bool